Mittwoch, 18. Juni 2008

Oh hai, I has shadows!

[UPDATE: July 27, 2009] Please note the dynamic shadows are now included in the official Release Candidate viewer. To enable them, make sure you have atmospheric shaders on, then go to Advanced menu Debug Settings, make sure RenderDeferred is set to False, set RenderUseFBO to True, and then set RenderDeferred to True.

Dynamic shadows in Second Life! Woohoo! :) When Torley posted his movies showing the experimental shadows feature, I instantly wanted to test them out as well. The feature is for NVIDIA GeForce 8 series graphics card (or better) and is not yet available as an official viewer, but it's not too hard to find the patch - either one to compile yourself, or compiled by one of Second Life residents.

I absolutely love this feature. It adds to the atmosphere so much! I decided to go on a little vacation on Bahia island and recorded some footage to share with you:



Isn't it sweet?

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