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Dienstag, 12. Juli 2011

My Five Favorite Wonder Woman Artists

Back during my Wizard days, somewhere in the neighborhood of 2006, I got assigned—or pitched, I can’t remember—a piece on Wonder Woman, a character I didn’t know all that much about aside from what everybody knows. The article was examining why a property as universally known as Wonder Woman had trouble sustaining the commercial success of contemporaries like Superman and Batman or even the burgeoning Green Lantern. I recall not being entirely happy with the finished product mainly because I found it to be a huge topic and couldn’t condense it into the space allotted, but I really enjoyed working on it because I got to chat with intelligent folks like Phil Jimenez, Greg Rucka and Allan Heinberg to get insight into the subject and learned a lot.

(NOTE: You can have a good conversation with Phil Jimenez about pretty much anything, but ask him about Wonder Woman and prepare to have your mind blown—also don’t plan to get anything else done that day)

The ultimate conclusion I reached on the question posed was that in many ways Wonder Woman had peaked early. More than any other character created in the 1940’s—including Captain America—she was very much of the era in terms of being designed with a specific purpose and thriving in a particular environment. There have been many great Wonder Woman stories told in print as well as through other mediums; in particular the classic Lynda Carter television series, but it was interesting to find how fondly remembered her Golden Age stories were by true fans of the character. With most properties, you find the 30’s and 40’s were a formative period but not so technically proficient; the original Wonder Woman stories have an undeniable energy to them and it also happened to be when the character achieved her greatest commercial success.

Basically, Wonder Woman got a reputation for being an equal point of DC’s “big three” triangle out of the gate and has been struggling to justify it ever since without the timelessness Superman and Batman seem to enjoy.

However, as I said, there are a lot of good Wonder Woman stories out there. In researching that article, I got to read quite a few. What I came to appreciate even more than the writing though was how challenging it must be for an artist to approach this icon and how impressive it is when they succeed. Created to be the female role model girls were lacking, Wonder Woman is the embodiment of feminism, but she’s also a beautiful woman in a form the idealizes—and often exaggerates—the female form. For an artist to walk the line between archetype and sex appeal with this character is an achievement that demands recognition.

Honorable Mention

HARRY G. PETER
The man who started it all deserves to be credited for a great design.

ADAM HUGHES
The most prolific Wonder Woman cover artist I can think of, and more or less defines the character for many, but I want to see interiors.

J.G. JONES
He can depict her as a beauty, as a fighter, and as a horror—see Final Crisis; one of the more versatile Wonder Woman artists for sure and he just misses the cut.

5. FRANK MILLER
Nobody draws Wonder Woman like Frank Miller. His bold choices when it comes to the costume or how he composes her face are undeniable. His Wonder Woman is not a lady you mess with. She’s got a primal energy that speaks to her status as a warrior princess. He’s number five only because I see too much of too many of his Sin City vixens in his take; if he had an extended run to make a mark on the character, he’d most likely be higher.

4. MIKE SEKOWSKY
As the designer of the bold “Mod Wonder Woman” redesign of the 1960’s, there’s no denying Mike Sekowsky has a major spot in the character’s visual history. Though I think it was definitely a good short term look rather than long term given the strength of the typical design, I look back at the “New Wonder Woman” as an era that featured very pretty art. Sekowsky had a knack for making something as simple as a white or black jumpsuit come alive through a strong use of basic shapes, dynamic inking and bold colors in the background to accentuate the figure. He drew great action sequences as well, really hurling Diana into the thick of it. Even before he took on Wonder Woman solo, Sekowsky spent years defining her look in Justice League of America and I would presume influenced many who came after.

3. DOUG MAHNKE
For a guy who made a lot of at least his early reputation on doing exaggerated extremes when it came to super heroes with The Mask, Major Bummer, etc., Doug Mahnke for my money draws a great Wonder Woman because he makes her look down to earth. When Mahnke was on JLA, I loved his mammoth Martian Manhunter and his ever-shifting Plastic Man, but I always thought the way he managed to make Diana look pretty in a relatable way as well as dangerous but not bloodthirsty was pretty neat. I dug the little things, like how he drew her with straight hair that matted down—as hair would when it’s fairly consistently drenched in sweat—as opposed to the wildly curly or silky smooth manes other artists give her. He gave her a nose that made her seem both unique and exotic; her eyes were a bit haunted. He was also able to balance her figure between sexy and sturdy; he used smooth, heavy lines to convey that this was a woman who had honed her body as a weapon, but possessed a more grounded strength as opposed to a bodybuilder’s physique. To describe Doug Mahnke’s Wonder Woman in a word, I’d go with “enchanting”—she’s a lady you admire from afar, but think twice before getting too close to.

2. PHIL JIMENEZ
I’ve encountered no bigger Wonder Woman fan than Phil Jimenez, and he brings the enthusiasm as well as the work ethic that comes with that distinction whenever he works on the character. He doesn’t draw every wisp of hair or every star on her costume because it’s his job, he does it because he loves it and he’s afraid to do her a disservice. During his run on Wonder Woman—notably as writer as well as artist—his Diana always seemed to tower over the rest of the cast—as she should—but as every bit the Amazon princess she is, not an awkward giant. He was—and is—excellent at framing the scene, her posture and her outline so as to emphasize her strength without detracting from her beauty. Phil doesn’t skimp when it comes to using as many lines as it takes to tell the story of the characters he’s drawing, but with Diana he also knew when to stop and let what he had on the page finish the job; he does a tremendous job of getting her face to “act,” whether it’s anguish over the loss of her mother, joy at the prospect of a new love, or rage en route to delivering an ass kicking. In his Wonder Woman stories—which are among my favorites—Phil seemed to delight in bringing in huge ensembles, be it dozens of Amazons or every female hero and villain in the DC Universe, but he never let the guests overwhelm his star; there was never a question that Diana was front and center and you believed she belonged alongside Superman and Batman. It was also Phil’s birthday yesterday—he only gets better with age!

1. GEORGE PEREZ
When I spoke at the beginning about the Wonder Woman stories I read while researching her that really made the character shine for me, I was talking about a few, but mainly George Perez’s run on her title. Rebooting her post-Crisis, Perez didn’t just make some costume tweaks or a change to the origin, he reinvented the entire world of Wonder Woman from the ground up. If you’ve followed George Perez’s work—and I have—you know among his many incredible qualities as an artist, perhaps nothing stands out so much as his unparalleled attention to detail. He will draw every piece of rubble in a fight scene; he will squeeze a hundred characters into a panel where most would put two. He brought this all-or-nothing approach to Wonder Woman as both writer and artist, mining every aspect of the character for story—warrior, teacher, ambassador, foreigner, daughter, hero—and sparing nothing when attacking her visually. His Diana was one who possessed statuesque and intimidating beauty, but a naive innocence in her eyes that made you trust her and want to protect the most powerful woman in the world. In battle, he made her formidable, with a grimace that you believed would scare a war god, but at peace he bestowed upon her a smile that said everything would be ok. My descriptions are lapsing into pretty sappy poetry here, but frankly that’s what Perez’s brilliance inspires in me as a fan. He also never settled to depict Wonder Woman in merely her iconic costume or to make a change and stick with it; he drew the heck out of the classic look and owned it, but he’d also create variation both subtle and bold as the occasion required, be it armor for war or a stately look for diplomacy. George Perez imbued every single character that appeared in his vast Wonder Woman cast with a singular energy and vitality, creating a diverse gallery of faces rather than an army of clones, but none shone brighter than Diana herself; nobody touches the master on this one.

Mittwoch, 24. Februar 2010

Wizard Features That Never Were: Run Phil Jimenez's Career!

I feel like I say often "so and so is a really cool person" when referring to comic creators, but the lovely truth is I've had the good fortune to work with and befriend more excellent folks in this business than jerks.

That said, I hope it still has appropriate impact when I say Phil Jimenez is a really cool person. Seriously: really cool.

I have great relationships with a lot of creators, but Phil is a guy I can truly say is my friend. I've actually hung out at his apartment and grabbed dinner in the city with him, so that's the litmus test right there. Heck, my wife complains his Facebook feed takes over her page, so that's friendship.

It's always neat when I get to meet and in some cases get to know artists and writers whose work I remember from my childhood, and such is the case with Phil (and I don't feel bad saying that because the handsome devil doesn't age). I totally remember him as the guy who used to do the awesome fill-ins on Robin for Tom Grummett and who crammed a zillion people into that issue of Guy Gardner: Warrior where Guy opened the bar. Before I had any idea who George Perez or even Jack Kirby was, I thought Phil Jimenez had invented the crowd scene, and if he didn't, well, he packed so much detail into his that he may as well have.

While I can't quite remember how I first met Phil voice-to-voice and then face-to-face, I'm sure it was around Infinite Crisis time, as that was one of the first big deals I was intimately involved with covering for Wizard; most likely Geoff Johns made the introduction.

What I do remember was how taken aback I was by not only how nice Phil was, but how inquisitive he was and how he genuinely seemed to want your opinion on everything. He's for real a guy who just loves soaking up what everybody thinks about everything and applying it to what he does; nobody's take doesn't matter to him.

Phil is also ridiculously smart and knowledgable on just about everything, from comics to literature to architecture to theater to medical oddities (those last two comes from Wizard World Philadelphia 2006, during which Phil took me, Megan, Sam and TJ out to an amazing Italian lunch and was the life of the party, seamlessly switching from talking Wonder Woman and zombies with TJ to musicals with Megan; at the end of the meal, he recommended the girls check out an exhibit on medical oddities at the Mutter Museum because they were bored). He can regale you on pretty much any topic for as long as you've got to listen. I've had awesome conversations for hours with Phil on comics, but I'm pretty sure if I called him to talk European history he'd still manage to hold both our sides of the exchange.

It was around early 2007 or so that Phil called me very excited about an idea he had for a Wizard feature. Since Infinite Crisis had wrapped, he had been laying low a bit, recuperating from that epic, doing a gorgeous issue of 52 now and again and looking for his next project. Since he had not settled on said project quite yet, he told me he wanted his fans to do it for him.

As reality shows were (and are) all the rage, Phil wanted to run via Wizard one of his own after a fashion in which the readers helped him select what comic he should draw next over the course of several months. He had thought a lot about it, saying he could come up with a list of characters he was interested in, do up sketches, we publish them, then fans respond with which they liked best. Each month, we eliminate a project or two, and he does more sketched of the remaining characters; wash, rinse, repeat. There would also be an opportunity for folks to suggest their own ideas (though I think that would just be a courtesy; Phil wasn't going to completely surrender his professional destiny and end up drawing Amethyst or something...though as I type that I realize Phil would probably love to draw Amethyst).

I don't remember any of the characters from his initial list other than Green Arrow, who I believe was his example, so maybe he really was pulling for that one.

I loved the idea and also mentioned that we were trying to get some more heat on our web site at the time, so perhaps we could post more frequent updates there, including each sketch, selected reader feedback, polls, and maybe even some video with Phil. He was game for playing around with the format and finding what worked best.

My editors were also keen on the idea, we just had to cross some T's and dot some I's from a legal perspective to make sure it was all kosher. Unfortunately, when you're talking about something as ambitious as what we were, that kind of due diligence takes time, and of course Phil needed to work. Still, I thought we could make it work.

We couldn't.

Why not? Because somebody gave Phil a job first.

It's a shame there was so much manuevering necessary to get the pieces in place for this, because I think it not only would have been real fun not to mention awesome to see Phil drawing all these characters, but also because you'd have virtually a stone cold lock for a hit book off the "fan-selected" angle, I figured.

It didn't work out, but Phil is still awesome; he owes me a Nova sketch though.
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