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Battle Hymn, which was written by B. Clay Moore and illustrated by Jeremy Haun, is a pick-apart look at an Invaders/JSA-esque Golden Age team of heroes in the waning days of World War II, the first grouping of super heroes in their fictional universe. However, it's not a fond, nostalgic look back at more innocent times, as this group is a deeply flawed group of individuals whose vices and shortcoming demonstrate why such a team would have a tough go of it in the "real world," let alone back in the 40's.
Super hero deconstruction is of course nothing new, as Alan Moore started the ball rolling with Watchmen and the trend has continued to pick up momentum becoming as unto an avalanche in the present day. However, Moore's work here, besides being of high quality (and I rarely mind checking the hundreth variation on a theme provided it's still good) has plenty to set it apart from the standard fare.
First off, the Golden Age is slightly less-worn territory when it comes to deconstruction; though James Robinson and Paul Smith as well as Dan Jolley and Tony Harris did delve into the idea of the old guard not being so bright and shiny in The Golden Age and JSA: The Liberty Files respectively (and I have great fondness for both those works, Golden Age in particular), that they were using established DC heroes strengthened the stories but also held them back ever so slightly as they were at leasta bit beholden to preconceived notions, whereas Moore creates his own universe here and can go to town.
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The more super hero themes Moore goes after and turns on their head include the super soldier created more for propaganda than function (Captain America and others), the other-wordly monarch who falls in love with a human woman (Namor) and the kinda creepy killing machine placed amongst a group of patriots in the hopes he can be used for the good of the country (the original Human Torch).
Additionally, Battle Hymn also explores the pretty realistic (and again, not terribly original, but well-done nonetheless) notion that heavily-hyped super heroes, particularly in war-time, would exploit their notoriety for vice (sex, drugs, not so much rock and roll) as well as how a British hero wouldn't necessarily be welcomed onto an American team with such open arms as we always saw in the comics.
Not too many of the characters Moore and Haun create are terribly likable, but that's kind of the idea. Cap stand-in the Proud American is an insufferable gloryhound more useful for photo ops than combat and who gets pulled from the team after their first press conference and replaced by a USAgent type called the Defender of Liberty. Ostensible Sub-Mariner Quinn Rey has the arrogance of his aquatic counterpart, but his lack of understanding of human culture is played less for laughs and more to illustrate how normal folks would really perceive a guy with gills. The Human Torch of the team, the Artificial Man, scares the hell out of everybody around him, and for good reason. Token speedster Johnny Zip (think Johnny Quick) is a lothario and louse looking for easy tail and a decent pay-off. British crimefighter Mid-Nite Hour is the only worthwhile dude in the bunch, and thus becomes our point-of-view character.
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Jeremy Haun, whose work can currently be seen in Arkham Reborn and who did a bang-up job on Civil War: Casualties of War among other projects over the past couple years, throws himself into Battle Hymn full throttle, from concept design to action choreography. He impressivley takes timeless designs like Captain America, Namor, Doctor Mid-Nite and others and tweaks them nicely both to add more realistic elements and spice the looks up while not straying to far from his inspiration. In particular, his Artificial Man is a simultaneously tragic and terrifying figure who speaks volumes in the lack of dialogue Moore gives him thanks to Haun's excellent visuals.
There are of course explosions and warfare to be found in Battle Hymn, but that's really not what I'd recommend picking it up for. The character drama and window to a period comics have often made seem a more innocent time when we know it to be anything but is the main event. If you enjoy stuff like Watchmen and the genre it spawned, Battle Hymn is a unique and intelligent entry into that pantheon.
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